guild; Noun / gild /

Posted: October 3, 2011 by Chamsa in Everyday Life, General, Information
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A dictionary defines a guild as the following:

noun /gild/
gilds, plural; guilds, plural

  • A medieval association of craftsmen or merchants, often having considerable power
  • An association of people for mutual aid or the pursuit of a common goal
  • A group of species that have similar requirements and play a similar role within a community
in many ways you can see a guild as a type of community  in which the members work towards common goals or hold relative rules of engagement we can say.
In WoW guilds are everywhere. you see them as extra bank spots or additional unknown special places people go to get away from their regular guilds that no one knows about.  Anyone and a handful of gold can go make one.  There is some creative names and reasons to have one and theres a guild for im thinkin almost any type of player and mentality out there.
You see the regular spams in trade on any server with advertisements of “friendly family guild” “anyone welcome” “free repairs…” “raiding guild LF MORE”…

post an update you say…

Posted: September 13, 2011 by Chamsa in Everyday Life

so an update you will get!

Been workin alot lately and taking FULL advantage of the beautiful summer we are having. got the kids out and about and makin memories.

On the wow side I have had a few changes. To start with I have respecced my Offspec to Enhancement!!!!!! duhn duhn duhnnnnn.

I used to think enhance was a brutally eye straining rotation specific rediculous melee system to try and run in wow. I mean i’m almost correct on that fact but with jumping in and having the frustrations and friends to help me and my learning curve.. mostly the patience and DPS help from them to help pull me through some dungeons, I was able to figure it out. Read the rest of this entry »

good day all!

welcome back to this little corner of the interwebs I like to rant and spread wild tales of my journey through this pixel dragon slayin good time.

last night our raid group Incendia Unda dropped al’akir and nef on the same night.

Yes this was patched but you know what.. after the late start we had with the raids and our team this release I think we did not bad for cutting 10/12 pre patch and clearing remaining after.

So im sportin a new title on top of me head. me head likey!

We finished off the rest of the night headin into firelands. Our favorite neighbor hood hunter grabbed some sort of firey crossbow from a trash drop and seemed really excited. it was weird… i was like… “its just a crossbow…” I don’t see the excitement of a crossbow… its not like i could use it or anything. 0_O

We pounded at shannox for a while. Got him down to 400K our best try. During that one we had 9 alive but the flame was beatin the hell out of us… pretty sure that spear flame spiral of pain increases of something when you bring him down past a percentage… I should probably check.

All i know is it was a PITA to try and heal through. so much pain…

Pre to that pain in my healing finger the first phases seemed like we had our shit hooked up. Small problem with the dogs pulling the faces off of some of our DPS in the first 15 seconds but we where good. It was gettin late and we where messin up on small cruddy stuff so we called it.

Next week shannox the hunter dies.

 

Totems down, Hero up!

~chamsa

stacking crit?!?!?

 

ok all you math and spreadsheet genius people out there… I know you salivate at the thought of times like these but people like myself… i think “oh crap…”

I try and balance my healing output so that i am efficient enough to keep people alive (strength of heals) and yet im still able to not go oom. I HATE.. no i DESPISE going OOM… No mana means No heals… that means a healer is basically useless…
As tight as i can balance it with my bag of tricks to recoup mana i want to keep these 2 areas equal.

Now im not sayin thats the only way to heal but as you may know by reading some of my past posts this is my healing style and so far with the healing team on our raids it works well. Im not ever really struggling to keep up and theres no large gap… by far!

Our current healing team is spaced out on majority of fights by a fraction of a percentage. This is what builds a strong team… hang on.. sidetrackin.. back to my original thoughts.

now with firelands coming out and new gear I am hearing an ever increasing voice of crit stacking. I havn’t done the math yet cause PTR’s usually hoof my right in the left testicle when i do all the work only to change something which negates all my efforts. I wait till its live and do a little math on the side.

Lets look at this. If I gear to more of a mastery/Crit process then I would have to balance health of my party members which im told makes them nervous and if by some shitty chance i get smacked and stunned then i miss the heal they die… sucks. i know…but its how it would roll.

that thought was mostly for 5 mans.

If you look at a raid environment with this idea then your seeing shaman become more of a large burst heal which would really just grow an opportunity in our healing field we sorta have already.

I wouldn’t say we are great tank healers but with the added crit and mastery we could become a viable source to now have these types of heals available. Lets not forget our utilitarianism with interrupts, totems and AOE heals with our rain still available.
I feel a little bad that I don’t have numbers for you all to read and that this is all speculation currently… but its a thought that i run through my head and wanted to share.

What do you think about the new changes coming to your healing class in firelands? Do you see your role in the healing group changing or the dynamics of your composition shifting now?

Totems down, Hero up!

~chamsa

Incendia Unda raid team video intro #1

Posted: June 3, 2011 by Chamsa in General, Raid
Tags: ,

since there isn’t one currently this is HEAPs better than what we had.

there will be more to follow im sure.